This small game had been one of my hobby projects.
The features are 800*600 resolution in 16 Bit color depth, Sound support
(wav, mps, several tracker formates. You have actually 13 levels
which one kind of enemy, items like diamonds, bombs, increasing-bomb-power, and energy
as well as spike fields, teleporters, and of course blocks you can bomb away ;-)
One of the development targets was to make the game as "open" as possible, so you
can create yor own levels by editing the level-files.
For development I used: Visual C++ 6.0 | DirectX 8.0 | Photoshop